Happy Birthday to ‘murrica

Or something like that. I don’t have much to say, but I like keeping this “one post a month” thing I’ve got going on. Gleam has been coming along bit by bit. Most of the basic infrastructure is finished. Getting ever so close to actually drawing stuff on the screen. It’s taking me a lot longer to get this far due to making a cross-platform Direct3D 11 and OpenGL 3.x/4 renderer.