Or something like that. I don’t have much to say, but I like keeping this “one post a month” thing I’ve got going on. Gleam has been coming along bit by bit. Most of the basic infrastructure is finished. Getting ever so close to actually drawing stuff on the screen. It’s taking me a lot longer to get this far due to making a cross-platform Direct3D 11 and OpenGL 3.x/4 renderer.
Huzzah for posting in one month intervals! It’s been a pretty slow month. I’m slowly working on Gleam and learning lots of cool things about Direct3D 11. I’ve been looking into learning some automotive skills. For those that know me, I’ve caught the “motorcycle bug”, which has gotten me enthusiastic about learning about internal combustion engines and how cars work. Although I am at a large loss at where to start.